updateRate property

double get updateRate

Gets the target update rate of the game loop in updates per second (Hz).

Implementation

double get updateRate => _updateRate;
set updateRate (double updatesPerSecond)

Sets the target update rate of the game loop in updates per second (Hz).

If set to 0 or less, the game will attempt to update as fast as possible, synchronized with the browser's animation frame.

Implementation

set updateRate(double updatesPerSecond) {
  _updateRate = updatesPerSecond;
  _validateUpdateTimer();
}