setViewport method
Sets the viewport.
The viewport defines the area of the canvas where rendering will occur.
x: The x-coordinate of the top-left corner of the viewport.y: The y-coordinate of the top-left corner of the viewport.width: The width of the viewport.height: The height of the viewport.
Implementation
void setViewport(int x, int y, int width, int height) {
if (_renderState.viewport.x != x ||
_renderState.viewport.y != y ||
_renderState.viewport.width != width ||
_renderState.viewport.height != height) {
_renderState.viewport.set(x, y, width, height);
_renderer.setViewport(x, y, width, height);
}
}