loadSound method
Loads a Sound from the audio file at the given path
.
path
: The path to the audio file.retriggerDelayInMs
: The minimum delay in milliseconds before this sound can be played again. Defaults to 0 (no delay).
Returns the Sound object, which will asynchronously load the audio data.
Implementation
Sound loadSound(String path, {int retriggerDelayInMs = 0}) {
var sound =
Sound()
..retriggerDelay = Duration(milliseconds: retriggerDelayInMs)
..loadFromFile(path, _loadingInfo, _audio.audioContext);
return sound;
}