createWhite static method

Texture createWhite(
  1. GL2 gl
)

Creates and returns a 1x1 opaque white Texture.

Implementation

static Texture createWhite(GL2 gl) {
  final texture = create(gl: gl, pixelData: _whiteTextureData, textureFlags: TextureFlags.clampST);
  texture.isLoading = false;
  return texture;
}