joyUp method
- int port,
- GamepadButton btn
Checks if a specific button on a given gamepad port was just released in the current frame.
port
: The gamepad port index (0 to MAX_PORTS - 1).btn
: The GamepadButton to check.
Returns true
if the button was released in this frame (i.e., it was down last frame and is up now),
false
otherwise or if the port is invalid.
Implementation
bool joyUp(int port, GamepadButton btn) {
if (port < 0 || port >= _input.length) return false;
return _input[port].buttonUp[btn.index];
}