GamepadButton enum Input

Represents the standard buttons and directional inputs found on a typical gamepad.

Inheritance
Available extensions

Values

A → const GamepadButton
B → const GamepadButton
X → const GamepadButton
Y → const GamepadButton
LB → const GamepadButton
RB → const GamepadButton
View → const GamepadButton
Left → const GamepadButton
Up → const GamepadButton
Down → const GamepadButton
LSB → const GamepadButton
RSB → const GamepadButton
Home → const GamepadButton

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<GamepadButton>
A constant List of the values in this enum, in order of their declaration.