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bullseye2d
bullseye2d.dart
TextureFlags
mirroredRepeatS constant
mirroredRepeatS
dark_mode
light_mode
mirroredRepeatS
constant
int
const
mirroredRepeatS
Repeats the texture with mirroring in the S (U) direction.
Implementation
static const int mirroredRepeatS = 0x40;
bullseye2d
bullseye2d
TextureFlags
mirroredRepeatS constant
TextureFlags class