mirroredRepeatST constant
Repeats the texture with mirroring in both S (U) and T (V) directions.
Implementation
static const int mirroredRepeatST = mirroredRepeatS | mirroredRepeatT;
Repeats the texture with mirroring in both S (U) and T (V) directions.
static const int mirroredRepeatST = mirroredRepeatS | mirroredRepeatT;