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bullseye2d
bullseye2d.dart
TextureFlags
mirroredRepeatT constant
mirroredRepeatT
dark_mode
light_mode
mirroredRepeatT
constant
int
const
mirroredRepeatT
Repeats the texture with mirroring in the T (V) direction.
Implementation
static const int mirroredRepeatT = 0x80;
bullseye2d
bullseye2d
TextureFlags
mirroredRepeatT constant
TextureFlags class